Psychic Protection
So, what kind of real protection can anyone get against psychics? Obviously mind shields for psychics and arcane… for people who want arcane, but what about everyone else? Is there anything in place...
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As far as I know Arcane does nothing to stop psychics and I haven't heard of Mind Shields at all. Is it a Power or is tech-based?
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Characters shouldn't need to invest xp and gifts to protect themselves from a broken system. But until then, no, there are no non-power protections available for blanket psychic powers. There is mind...
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Not yet really, but reading all the psychic stuff was a pretty bad experience since it's starting to creep its way into here and the shit will inevitably hit the fan at some point. That said, I'm not...
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As someone who has played a psychic from my first game, I have to disagree that they're overpowered. They're highly specialized, and tend to be ineffective outside their specialties. For example, what...
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Arcane detracts from all Perception checks to locate you, whether through psychic or other means. Once you've been located, it doesn't help against psychic or other attacks.
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A lot of the unbalance comes from the differences in cell paradigm. In a world where almost all foes encountered have controllable minds and there are no other psychics or sorcerers to resist...
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Hah, you guys have never seen a full blown Sorcerer in action. Compare the Vampire Discipline Dominate to Psychbending. Dominate is the better power in every single way. However, I'm glad you guys are...
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Ah, but on a more direct note to answering the question: There are several defences against even a Psion. I will go over the categories briefly. Telepathic intrusion: Like most powers that gather...
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We have seen some sorcery stuff before. Dylan ran one with like… 5-6 paths at 6 a couple games ago. First of all, Dominate isn't part of the general setting, nor is it learnable by any old psychic...
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Sissy's powers are crazy-good. Thanks for all the info. I'm sure it will end up working out in the end, but it's going to be rough for the start of it. Unless Egas kills Bo. Then maybe we'll have a...
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To a certain extent, Spencer, I agree with you. I think it would be awesome if characters started developing unique ways to deal with psychics. However, I don't think psychic powers are remotely op,...
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Yeah NC cell was like full of green/red/white before we switched into all you other cells and you had to get your god damn blue involved. Fuck blue.
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Don't worry. Some of us have hearts of deepest black. But you shouldn't worry about that.
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And think of all the lovely interaction you have had since blue came into your lives. Nice sparkly royal blue.
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You gotta have blue in there, but in over a decade of playing Magic it's never grown on me.
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Psychbending is not that effective in practice, unless you're dealing with a Vet-level opponent. The two abilities you're talking about are Will Control (pretty much straight mind control) and...
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Personally I am a HUGE fan of blue, but blue always has counter spells. I honestly don't believe mind shields is strong enough. I think that mind shields should be buffed out for psychics and a weaker...
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Yeah but it's not like the psychic is sitting there with his fingers to his temples and dotted lines coming out of his head. It's nearly undetectable. Who cares if it takes 10 minutes? They're...
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It usually comes up in combat, when it's going to be fairly obvious. Otherwise, just leave. The guy who follows you is the one you need to kill. In any case, many non-psychic powers have similar...
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Actually, the Fascination sorcery path is probably the best all-around defense, not only against psychic influence but against any influence. And anyone can learn sorcery; just get a sorcerer to teach...
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We haven't seen much psychic stuff here, either. But I can see two areas for potential concern: 1. Character violation. It's one thing for a character from another cell to kill one of mine, and quite...
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These issues are not specific to psychics, or even to casters in general. A number of characters can kill at a distance, including fighter types. Many characters can damage your concept. Jimmy can...
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One of the detriments too, of Mythos magic, is that even if Ackroyd could mark you and blow your head up from across the world, you'd still get your willpower resistance, and any passive countermagic...
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I don't agree that forcibly applying a template (or, for that matter, implanting a cortex bomb) in a character represents a violation in the way that a complete mind-wipe or a rewriting of the brain...
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At some point you've gotta just tear up the old character sheet. Fourth dot abilities can kill you, and sometimes that doesn't exactly end up with you dead, but instead just a husk of your former...
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I agree generally with shady here. On a point of clarification, however, long range spellcasting such as I described earlier requires an arcane link, usually through a talisman. Talismans are...
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Ah yeah, forgot about the fifth dot of countermagic. The complete absence of sorcerers and mythos casters here has resulted in that never once being gifted. We had a character who had it in the gift...
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As for concept altering powers, the most drastic and extensive concept re-writes has been a recent event involving Sissy and Carson… To rollers who were so absolutely diametrically opposed that the...
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the rendered services of both Dr. Etherage Whoa. Etheridge was in no way involved. I didn't even know about it out-of-character until after the fact.
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Funny. Sorcerers around the globe are pointing the finger at him…
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I don't agree that forcibly applying a template (or, for that matter, implanting a cortex bomb) in a character represents a violation in the way that a complete mind-wipe or a rewriting of the brain...
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Etheridge rendered his services. Maybe not knowingly, but he totally introduced the pair. For the record Ellis can only teleport bombs within 100 meters (which is still pretty good). The reason I...
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Yes, X's statement is I think the best one on the subject. Can't speak for psychic characters, but I'd certainly agree that Mythos casters are not overpowered in-system. The spells are hopelessly...
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